The full version of Swords and Sandals 4 is available as part of the Swords and Sandals Classic Collection on Steam.

Plot[edit | edit source]

The story of your favorite Gladiator RPG continues as you stand up against four gladiators in a variety of minigames, adventures, and battles across eight realms of danger and adventure. Play the games the gladiators play when they are away from the arena.

Realms[edit | edit source]

  1. Vales of Heroes - Free to unlocked
  2. Deepnether Caverns - Unlocked at level 10
  3. Arkmagius Mountains - Unlocked at level 20
  4. Fallen Titan - Unlocked at level 30
  5. Vales of Villains - Unlocked at level 40
  6. Frost Heart Caverns - Unlocked at level 50
  7. Cobraspine Mountains - Unlocked at level 60
  8. Shackled God - Unlocked at level 70

Quest Card[edit | edit source]

Before the game begins, gladiators have to select a quest card available which is obtained through level up. Most of the quest cards only affect human gladiator who selects it. There are 23 quest cards to choose from.

  • Luck of Spheracles

While you carry this card, you receive 20 gold instead of ten when landing on a blue tile.

  • Bandits' Bane

While you carry this card, you can never lose gold when landing on a red tile.

  • Heart of Sagan

While you carry this card, you are never affected by WARP tiles and cannot be warped around the map.

  • Belgrave's Valour

While you carry this card, you are immune to the effects of the BACKWARDS tile.

  • Resolve of the Lion

While you carry this card, you will never lose a turn when landing on a ROADBLOCK tile.

  • Master of Mercantile

While you carry this card, you may visit the SHOPS at will by clicking on the card at the start of your turn.

  • Fate's Smile

While you carry this card, random events will always fare well for you when you land on a RANDOM EVENT tile.

  • Grip of Sourness

While you carry this card, random SANDALS and TEST YOUR FATE tiles are removed from the board completely.

  • Fury of the Wild

While you carry this card, Wandering Monster will fight to the DEATH!

  • Sultan's Hoard

While you carry this card, you receive double the gold whenever you land on a TREASURE CHEST tile!

  • Ten Jesters

While you carry this card, you can never be attacked by wandering monsters. If encountered, they will ignore you.

  • Grove of Druids

While you carry this card, TESTING YOUR FATE will always prove positive and you will never be delayed.

  • HeChaos's Seal

While you carry this card, any gold you earn from minigames will be worth 50% more than usual.

  • Rhesus of Peace

While you carry this card, no DUEL you fight in can be to the death, you cannot be killed in a duel.

  • Suul's Blessing

While you carry this card, TESTING YOUR FATE will always result in you gaining a FATE MASK!

  • Soul of Zeerzabahl

While you carry this card, your enemies can never roll a 6.

  • Fiend's Path

While you carry this card, any character landing on the WARP tile will be warped back to the start of the board!

  • Son of Frost

While you carry this card, you will always roll at least a 4 when you roll the dice.

  • Helmguard's Betrayal

While you carry this card, your enemies will always roll 1-3 when they roll the dice.

  • Crypt of Antares

While you carry this card, DUELS will be always be fought to the death!

  • Phaetor's Gauntlet

While you carry this card, you received 50 gold instead of 10 when landing on a blue tile.

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